![]() There's no menu toggle to revert to the original game's slideshow style-nor the realMyst 2000 edition's "node-by-node" smooth walks between the original game's frozen moments. ![]() This is now a real-time, first-person game, modeled after the controls you'd find in a shooter on PC or consoles. For one, players can no longer expect the original game's Hypercard-based point-and-click system. ![]() Further Reading 30-plus years of HyperCard, the missing link to the WebBut this journey isn't identical to the original. ![]()
0 Comments
Leave a Reply. |